call for papers

General Information

The annual IEEE Conference on Games (IEEE CoG) aims to be a leading venue for researchers and practitioners to exchange ideas and novel approaches to bring innovation in and through games. Games are a great domain to study and develop novel ideas in design, artificial intelligence, human-computer interaction, psychology, education, sociology, and creativity, as well as their applications in real-world problems. 

We invite contributions related to all game aspects, including, but not limited to:

– Accessibility and inclusivity in games
– Game design (frameworks, game mechanics, etc.)
– Game technology (game engines, graphics, audio, animation, physics, networking, controls, etc.)
– Player-Computer Interfaces
– Generative AI for games
– Serious/applied games (for health, sustainability, etc.)
– Extended reality (virtual reality, mixed reality, and augmented reality)
– Esports and live-streaming
– Games for education, learning and development
– Game editors and authoring tools
– Game User Research (player/opponent modeling, player experience studies, psychology of play and player types, etc.)
– Game-playing AI
– Games as test-beds for algorithms
– Game analytics, game data science, and data visualization
– AI for game development (automated playtesting, adaptation/personalization in games, etc.)

Please note: CoG is not a conference about game theory and does not accept papers about game theory unless they are applied to games people would play, such as video games or board games.

Timeline

Full papers submission: March 1, 2024
Full papers acceptance notification: April 15, 2024
Auxiliary papers submission: April 28, 2024
Auxiliary papers acceptance notification: May 28, 2024
Papers camera ready: June 7, 2024
Early bird and (author) registration: June 7, 2024

Paper Categories

Full Papers

We invite the submission of full technical and vision papers with an 8 page limit (including references and appendices). Technical papers should provide a technical or empirical contribution to scientific, technical, or engineering aspects of games.  Vision papers should describe a vision for the future of the Games field or some part of it, be based on extensive research, and include a comprehensive bibliography.  Please notice that the standards for vision papers are high: literature reviews and opinion papers with speculations not grounded in research are immediately rejected. 

Auxiliary Papers

We invite the submission of short and demo papers. Short papers (2-4 pages) describe work in progress, smaller projects that are not yet ready to be published as a full paper, or new progress on projects that have been reported elsewhere.  Demo papers (2 pages) describe works to be presented during a demo session. 

Submission and Information for Authors

Papers must be submitted through the conference submission system available at the following link: https://cmt3.research.microsoft.com/CoG2024 

All paper submissions should follow the recommended IEEE conference author guidelines. MS Word and LaTeX templates can be found at: https://www.ieee.org/conferences_events/conferences/publishing/templates.html

All submitted papers will be fully peer-reviewed, and accepted papers will be published in the conference proceedings and on IEEE Xplore. CoG will use a double-blind review process. Authors must omit their names and affiliations from their submissions, avoiding obvious identifying statements. Submissions not abiding by anonymity requirements will be desk rejected.

Short papers might be allocated to either poster presentations or short oral presentations if time and space permit. Demo papers will be allocated to a demo session.

workshop proposals [closed]

General Information

Workshops are a fantastic platform for fostering visions, idea-sharing, and nurturing emerging or interdisciplinary research areas. 

Workshop organizers will manage a dedicated event webpage, promote a call for participation, and coordinate the peer review of submitted papers to the workshop. Workshop papers will be part of the auxiliary track of CoG and will be published in the conference proceedings if accepted.

Accepted workshops will be part of CoG (attendees will have to register for the conference) and are expected to be half-day events, though shorter or longer workshops will be considered. Workshops may also feature panel discussions, demonstrations, and interactive sessions.

At least one of the organizers will be required to attend CoG 2024 to run the workshop. 

Submission Instructions

Submit a 2-page max proposal in PDF format to ieeecog2024@gmail.com by January 21, 2024.

Proposals should include:
– Title of the workshop
– Organizers’ names, contacts, and affiliations
– Detailed description of the workshop
– Information about previous editions (if applicable)
– Any other relevant information (e.g., tentative program)

Timeline

Proposal submission deadline: January 21, 2024
Notification of acceptance: February 4, 2024
Submission of auxiliary papers: April 28, 2024

competition proposals [closed]

General Information

Competitions can focus on various topics within the scope of CoG such as playing games, generation, recommendations, modeling, analytics, and data visualization. They are often based on well-known games but competitions based on custom-made and lesser-known games are also welcome.

Organizers must define clear rules and scoring objectives. Competition participants may submit a competition paper as part of the auxiliary track of CoG that once accepted will be published in the conference proceedings. Responsibilities include managing a dedicated webpage and promoting the competition timeline and participation.

At least one of the organizers of the competition will be required to attend CoG 2024 to present the results.

Submission Instructions

Submit a 2-page max proposal in PDF format to ieeecog2024@gmail.com by January 21, 2024.

Proposals should include:
– Title of the competition
– Organizers’ names, contacts, and affiliations
– Detailed description of the event
– Information about previous editions (if applicable)
– Any other relevant information (e.g., timeline, software, etc.)

Timeline

Proposal submission deadline: January 21, 2024
Notification of acceptance: February 4, 2024
Submission of auxiliary papers: April 28, 2024

tutorial proposals [closed]

General Information

Tutorials are an opportunity to share your expertise and influence future research in the CoG community. Typically lasting 1.5 hours, we are open to considering longer sessions.

At least one of the organizers will be required to attend CoG 2024 to give the tutorial.

Submission Instructions

Submit a 2-page max proposal in PDF format to ieeecog2024@gmail.com by January 21, 2024.

Proposals should include:
– Title of the tutorial
– Organizers’ names, contacts, and affiliations
– Detailed description of the tutorial’s content
– Information about previous editions (if applicable)
– Any other relevant information

Timeline

Proposal submission deadline: January 21, 2024
Notification of acceptance: February 4, 2024

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